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Grand Theft Auto IV |

Rockstar Games, Microsoft and Sony have released Grand Theft Auto IV for Xbox 360 and PlayStation 3 on 29th April 2008 in the United States and in 2008 in Europe.
Rockstar Games, Microsoft and Sony are bringing Grand Theft Auto IV to PC on 18th November 2008 in the United States and on 21st Novemebr 2008 in Europe/UK.
Much of the details on these pages come from GTAGaming and GTA4.net and to them I say thank you for this information
GTA IV Overview |
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GTA IV General Information |
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Title: Grand Theft Auto IV ratings list |
GTA IV Pre-Orders |
Here are the list of pre-order prices for Grand Theft Auto IV:
| Game Name | Version | Format | North America | Europe | Australia | UK |
| GTA IV | Standard | Xbox 360 | $59.82 | €59.99 | $119.95 | £39.99 |
| GTA IV | Standard | Playstation 3 | $59.82 | €59.99 | $119.95 | £39.99 |
| GTA IV | Special | Xbox 360 | $89.99 | €89.95 | $149.95 | £59.99 |
| GTA IV | Special | Playstation 3 | $89.99 | €89.95 | $149.95 | £59.99 |
More Prices to be announced and confirmed
GTA IV Official Plot Synopis |
What does the American dream mean today?
For Niko Bellic, fresh off the boat from Europe, it is the hope that he can escape his past.
For his cousin, Roman, it is the vision that together they can find fortune in Liberty City, gateway to the land of opportunity.
As they slip into debt and are dragged into a criminal underworld by a series of shysters, thieves and sociopaths, they discover that the reality is very different from the dream in a city that worships money and status, and is heaven for those who have them and a living nightmare for those who don't.
GTA IV Wanted Posters |
Wanted Poster 1 - PDF Format - Download
Wanted Poster 2 - PDF Format - Download
Wanted Poster 3 - PDF Format - Download
Wanted Poster 4 - PDF Format - Download
GTA IV About the Game |
Grand Theft Auto IV was announced on May 9, 2006 at Microsoft's E3 press conference. Peter Moore (who was Corporate Vice-President of Microsoft's Interactive Entertainment Business division at the time of the announcement) rolled up the left sleeve of his t-shirt to reveal a GTA4 tattoo on his arm. He announced that GTA 4 would be available on Xbox 360 in 2007, and revealed that Microsoft and Rockstar Games had formed a strategic alliance in order to provide exclusive episodic content for Xbox Live, giving the community ever-expanding gameplay experiences.
Take2 Interactive then issued a press release which announced that GTA IV would be released simultaneously for PlayStation 3 and Xbox 360 in October 2007. However, the game was delayed on August 2, 2007, because some elements of the development were proving to be more time-intensive than originally expected. On January 24, 2008, a worldwide release date of April 29, 2008 was announced by Rockstar Games.
GTA: Vice City and GTA: San Andreas were considered to be part of the GTA III trilogy (same graphics engine, similar characters, similar mission style, etc.) which is why this title is called GTA4 and not GTA6, as many had originally anticipated. With the GTA3 trilogy having now ended, Grand Theft Auto IV marks the beginning of a new era in the series. It follows the release of the hugely successful GTA: San Andreas, which was released for PlayStation 2 in 2004, and then later for PC and Xbox during 2005. GTA IV marks the 10th anniversary of the Grand Theft Auto franchise.
It was announced on May 21, 2007, that GTA 4 would be available as a special edition on the same day as the regular edition. It is presented in a customised Grand Theft Auto metal safety deposit box, and includes the game, a limited edition duffel bag, an exclusive keychain, a selected soundtrack CD, and a Grand Theft Auto IV Art Book, featuring never-before-seen production artwork from GTA4.
In Grand Theft Auto 4 you play as Niko Bellic, an immigrant from Eastern Europe who was persuaded (by his cousin, Roman) to move to Liberty City in order to live the "American Dream." However, it soon becomes apparent that he was misled, and the nice life that Niko was expecting is not there. According to Janco Partners analyst Mike Hickey, a financial consultant for Take2 Interactive, around 150 developers are currently working on GTA 4
Main GTA IV Info |
Here is a short list of information tidbits regarding the game:
The Character: Niko Bellic |
Niko Bellic is the main character and is described by Rockstar as "tough." His home was in Eastern Europe, and he likely may never have traveled to Liberty City if it wasn't for his cousin Roman who is described as a "friendly buffoon" by Rockstar. Life wasn't going well, and Bellic turns up in Liberty City because he's been receiving e-mails from Roman that are full of lies about how great he is doing in America. Roman is actually in trouble.
However, Niko knows that Roman is the only person he knows in America. Roman serves as one of his main friends, motivations, and connections at the start of the game. Unlike San Andreas, players won't get a chance to see Bellic in his homeland. You will see his life unfold from the moment he steps into Liberty City.
Why Go Back To Liberty City? |
Dan Houser, the creative vice president of Rockstar Games had the following answer when asked why Liberty City was chosen for GTA IV:
"[New York City] is an environment we felt had never been done to the level we were envisioning it in a video game. From looking at all of the locations, this was the one that really stood out to us, and really had that impact. It has all of these iconic things that you couldn't put into a game before."In another magazine article, Houser explained again with this:
"We've always wanted to do New York properly. With GTA III, we were dealing with so many technical issues and design issues about making a game like that, that we didn't really think that trying to make somewhere like a real place was important at the time and then we discovered later that that gave an added element of content to the place.
We've got a full time team of researchers and photographers in the office in New York who get emails from the artists in Scotland saying, "Hey can you find out what this building's like, or what the traffic flow's like around here?" or the designers want to find out how the law systems work. We wouldn't be as confident doing a next-gen game the way we wanted, somewhere we didn't have a base."
Chronology of GTA IV Events |
December 16, 2004 - The January 2005 issue of Game Informer releases with an interview with Rockstar Games President Sam Houser. He hinted at details for GTA IV.
May 17, 2005 - At E3 2005, Rockstar Games President Sam Houser discussed plans for the PlayStation 3 prior to making a deal with Microsoft.
May 9, 2006 - Grand Theft Auto IV is announced for PS3 and Xbox 360. Exact release dates are given. We also learn that the Xbox 360 version will have episodic content via Xbox Live. The website is launched with a basic splash page at rockstargames.com/grandtheftauto4.
September 27, 2006 - Microsoft announces that there will be two pieces of episodic content for the Xbox 360 version.
December 12, 2006 - An investor with Take-Two confirms that around 150 developers are working on the game.
February 22, 2007 - PlanetGTA predicts a GTA IV announcement in early March.
February 27, 2007 - Rockstar Games makes an announcement that NaturalMotion's euphoria Motion Synthesis Engine will be used in future games. All signs point to it being incorporated into GTA IV.
February 28, 2007 - An official announcement is made that the episodic content will be released in 2008.
March 1, 2007 - Rockstar Games announces a release date for the first official trailer: March 29. The official website changes to rockstargames.com/iv and a new logo is launched.
March 8, 2007 - One of Sony's British executives, Phil Harrison, explains why GTA IV isn't a PlayStation 3 exclusive. "I don't think the PS3 [currently] has the install base to support Rockstar's investment in GTA IV on its own."
March 29, 2007 - The first trailer is released along with screenshots.
April 10, 2007 - The first magazine preview is released by Game Informer.
April 23, 2007 - The Game Informer Q&A released on this day.
April 27, 2007 - The OPM UK preview is released, and a subscriber gets the details online.
May 9, 2007 - The Official Xbox Magazine preview reaches subscribers, and the details make their way online.
May 10, 2007 - OPM Italy magazine preview tidbits are pulled from the preview and released online by subscribers.
May 10, 2007 - PSM3 UK magazine is released with a preview and tidbits are pulled from the preview.
May 11, 2007 - OPM Australia magazine preview released to subscribers and tidbits are pulled from the preview.
How Was GTA IV Announced? |
The game was announced at E3 2006 by Microsoft at their press event. Here is part of the press release:
Microsoft and Rockstar Games have entered into a strategic partnership to provide exclusive episodic content via XBOX live. Two full downloadable episodes will be available a few months after the release of the game for the XBOX 360 version only, each with hours of new gameplay content. It will not be "just a car or player skin" and Microsoft claims it will be the "best downloadable content experience ever. We're talking about hours of entirely new gameplay."
"Through Xbox Live, we have a unique opportunity to reach out to our audience in new ways," said Sam Houser, executive producer and founder of Rockstar Games. "This strategic alliance allows us to craft experiences that fully leverage the on-demand distribution power and sheer size of Xbox Live." Microsoft's Peter Moore announced the game at the E3 2006 Microsoft press event by rolling up his sleeve to reveal a GTA IV tattoo.
Sam Houser's E3 2005 Speech |
Sam Houser, President of Rockstar Games, spoke at the E3 2005 Sony Conference on video. While he didn't mention that he was necessarily talking about the GTA franchise, it was fairly obvious that he was.
"I think what we're most looking forward to creating in a PlayStation 3 game is a truly-realized, truly-immersive living, breathing world. This is what we live for. You know, every five or six years, these amazing companies like Sony comes along and gives you this wonderful new piece of equipment that allows you to start unlocking your vision and unlocking the dream that you've been having for however long. With Cell and with PlayStation 3, we feel very excited and very confident that we're going to be able to absolutely push the limits of what can be created and the experiences that we can immerse our audience in. We really know that we're going to be able to go to the next level in terms of realistic simulations and realistic immersion combined with incredible narrative...incredible storytelling, and those two elements combined are what are going to create the experiences of the future."
This page is updated often. Announcements will not necessarily be made when this page is updated, so check back often.
GTA IV Main Features |
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